LogoLogo
  • Changelog
  • Purpose
  • General Structure
    • Formats
    • Roles
    • Registration and Participation
    • Judge Calls and Appeals
  • Tournament Mechanics
    • Round Structure
    • Start of Game Procedures
    • End of Game Procedures
    • End of Match Procedures
    • Intentional Draws and Concessions
    • Sideboarding
    • Time Extensions
    • Decklists
    • Late Registration
    • Dropping from Tournaments
    • In-game Notation
    • Use of Electronic Devices
    • Shuffling
    • Use of Dice or Counters
      • Random Number Generation
    • Sleeves and Plastic Protectors
    • Double-Faced Cards
    • Player Equipment
    • Deck Checks
  • Player Communication
    • Communication Between Players
      • Status Information
      • Public Information
      • Private Information
    • Shortcuts
      • Sequencing Errors
      • Loops and Iteration
    • Triggers
    • Play Area and Game Layout
    • Changing Decisions
    • Concession and Intentional Draws
  • Tournament Proceedings
    • Sanctioning Events
    • Swiss Scoring and Tie-breaks
    • Limited Tournaments
  • Format Conventions
    • Standard Constructed
    • Team Standard Constructed
    • Limited Formats
    • Online (Webcam) Formats
    • Tournament Byes
    • Match Results
    • Round Times
    • Ban Lists
  • Tournament Violations
    • Cheating
    • Unsporting Conduct
    • Bribes
    • Betting
    • Timeliness
    • Outside Assistance
  • Card Legality
    • Substitutions and Proxies
      • Proxia's Vault
    • Card and Sleeve Markings
  • Media
Powered by GitBook

Resources

  • Comprehensive Rules
  • Infractions Policy Guide

©2024 Weebs of the Shore

On this page
Export as PDF
  1. Player Communication

Communication Between Players

Proper and respectful communication between players in Grand Archive is a responsibility shared among all players in a game. A clear representation of the game state is essential in Grand Archive when there are many moving elements in a game between players.

It is encouraged that both players have an understanding of the rules and can appreciate the many different interactions that can occur within a game of Grand Archive. A player can have advantages in better game understanding, greater strategic skills, decision-making, and game awareness/”game sense.” A player is under no obligation to assist opposing players, however, any unsporting conduct will not be tolerated under any circumstance and may warrant action from tournament officials at any given event. Players must treat other players with respect and in a just and fair manner.

If discrepancies in recorded, tracked, or announced information are noticed, players are expected to point this out, and, if a judge’s intervention is required, that one is called to the play area. Players are obligated to answer all judge questions as honestly and as completely as possible, regardless of what was asked. Players cannot misrepresent, lie about, or confuse any person about public or derivative information in the game. While players are not obligated to assist other players in determining freely accessible information in the game, players must answer questions regarding public information completely and honestly to the best of their ability. Bluffing is allowed only to the extent that players do not lie or misinform other players regarding status or public information regarding the game state.

The types of Information in Grand Archive can be broken into the following different sections:

  • Status

  • Public

  • Private

PreviousPlayer CommunicationNextStatus Information

Last updated 1 year ago